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FumeFX Help
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  • Total Posts: 80
  • Joined: 20 October 2007 08:01 PM

Hey guys.
I just bought FumeFX and I love it. Very real effects.
Okay, now to the problem. I have looked at a few tutorials on it and I have the basics down but I keep on getting the same end effect. For some reason the particles at the end of the event level off to the display gizmo. I try to expand the height of the gizmo but that only makes the fire move higher and I still get the same level off effect.

Now what I want is for the fire to flicker and die off along with the smoke at the end of the event. If you need any more details or even the scene, then I will add it to the post.
In fact I’ll zip the scene and add it now.

I’ll include a still render and a .avi render of the scene.



3DS Max 9 32Bit
FumeFX
Afterburn

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I think you might be scaling the Fume container using the scale tool, rather than keying in your size values in the attribute box. If you just scale the container, you’ll end up actually ‘stretching’ the simulation, rather than extending it.



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