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You are here: Forum Home / Autodesk 3ds® Max® / 3ds Max through 2008 / is it possible to set up a camera to render with the same isometric (distortion or lack of) that ..
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is it possible to set up a camera to render with the same isometric (distortion or lack of) that ..
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  • Total Posts: 20
  • Joined: 29 October 2006 07:12 PM

..u get with the default user view?  I want to set up my cameras and create an animated walk through with this look.. which of course is not possible without the use of an animated camera in some way.



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wat?



Maya :D

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A user view is an isometric / axonometric, perspective view is not because they have diminishment over distance and no lines are parallel, and orthogonal views are orthogonal.

Help says, if you turn on Orthographic Projection in the camera parameters, then it is an Axonometric view.



Maneswar Cheemalapati [FA]

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is this specific to max or in 3d genrally?



Maya :D

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