Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / 3ds Max through 2008 / Lens effect glow
  RSS 2.0 ATOM  

Lens effect glow
Rate this thread
 
9177
 
Permlink of this thread  
avatar
  • Istan
  • Posted: 25 February 2008 04:02 PM
  • Total Posts: 82
  • Joined: 08 September 2006 04:40 PM

I’m rendering approx 600 frames of a video and the glow effect ignores the “glow behind” randomly for about 30% of the pictures . I played a little around and it seems this effect occurs only for objects too close to the light source? Even more weird is that it’s also dependent on the frame size I use too render. Is this a known restriction or bug? Are there any other glow plugins available on the market? I remember the Pro-Optics Suite - is this available for Max9?



Replies: 0
avatar

You’re better off doing your glows in post, an app like After Effects or similar.



Replies: 0
avatar
  • Wade S
  • Posted: 26 February 2008 08:12 AM

If you’re using the Environment Effects glow, then you might have luck trying the Video Post glow, or vice versa.



wade s

Max 8 (no mo) & 9 (solo) SP2
Win XP SP2, 3.7 Ghz, 3Gig Ram
Quadro FX 3400

Replies: 0
avatar
  • Istan
  • Posted: 26 February 2008 04:49 PM

sleepincat 26 February 2008 11:07 AM

You’re better off doing your glows in post, an app like After Effects or similar.

Thought also this direction but will it support “glow behind”? How does it know whether a light is partly/fully covered by an object between the camera and the light?



Replies: 0
avatar

You’d need to render out a few passes, with one just for the lights glow and and occluding geometry. I’m not sure but the After Effects glow feature may have a button to load in an alpha channel to control the glow behind stuff

http://movielibrary.lynda.com/html/modPage.asp?ID=484



Replies: 0