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Hi,
I’m just investigating this myself.
From what I’ve seen so far, quad cores will work on a single frame submitted via backburner. I think the readme refers to Distributed Rendering only. This is despite the help file saying that you can use up to 8 cores per licensed copy of Max.
If this is correct, if you wanted to DR over 2 quad core machines, it would only use 4 of the total 8 cores,
You would need to have quad core machines running to get the full 8 being used (despite there now being 16 theoretically available)
So the questions are - is this a new limitation introduced in 2008, and if so, why?
I don’t see how it might be a financial decision, an 8-core limit would seem to take care of that regardless.
If it’s a technical limit, then was it the same on prior versions? I don’t remember it cropping up before as a topic.
I’ve posted in several forums asking about this, and no-one has given a definitive answer as yet.
But any software that purposefully halves the speed of your available hardware, for no apparent good reason, is a bit crap.
- Steve
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