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Rendering and utilisation of GPU HW in combination with CPU.
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  • thj
  • Posted: 14 January 2008 07:48 PM
  • Location: Norway
  • Total Posts: 6
  • Joined: 14 January 2008 03:04 PM

Dear Members.

Rendering is inheriently parallel - If the renderer can use any of the graphics card features for rendering, hence the GPU HW is so much faster than the CPU.? ( i.e. the upper top line screencards)

Is there any support for making use of the GPUs raw processing power in relation to rendering.?

I actually read in a local computer magazine some time ago that the NVidia GPU could be used to take part of the processing payload in combination with the main CPU(s). (3 ds Max )

However not any information about how, and with (if any) tools.

Any member that have information / experience with this.?



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  • Location: West Midlands, England, UK
  • Total Posts: 14435
  • Joined: 06 August 2007 11:06 PM
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To the best of my knowledge the GPU takes no part whatever in the rendering process - it’s all CPU.

The one exception that I know of is nVidia Gelato, but I know very little about it and I don’t know of anyone (here) who is using it. Google might turn up something interesting for you.



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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