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I use the plugin shaderFX to create .fx files for previewing shaders in the viewport. I changed my graphics card to an Ati HD3850 from an Nvidia, and now shaders that are Shader Model 3.0 won’t display. Games using shader model 3.0 work fine with the Ati however. Is this a known problem? Is there going to be a fix for it soon?
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Correct.
ATI cards seem to have trouble supporting shader model 3.0 shaders inside the 3dsMax viewport.
Not just ShaderFX shaders, but other shader model 3.0 shaders as well.
-Kees
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