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I created this model with a shrink wrap around the case of bottles. The shrink wrap looks to boxy. How can I make the shrink wrap more “conform” to the bottles and caps without drastically increasing my face count and having to tweek hundreds of verticies on the mesh model?
Thanks,
Kenn
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You may have some success using the Skin Wrap modifiers.
wade s
Max 8 (no mo) & 9 (solo) SP2
Win XP SP2, 3.7 Ghz, 3Gig Ram
Quadro FX 3400
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I doubt you’ll do it without “drastically” increasing the face count. A spline cage (based on the outline of the bottle(s) and the box) + Surface (or Edit Patch) would do it.
Not perfect -just a quick attempt - but you get the idea.
Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.
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