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There was another thread not that long ago where the scene rendered red spots. Are these two problems related?
Red Spots rendering with Mental Ray
http://area.autodesk.com/for...endering-with-mental-ray/
E. K. Anna Hennequet [FA]
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I wonder if it is a matter of the new output format in Max is 32bit depth, and the maps / backgrounds being used are 16bit.
Maneswar Cheemalapati [FA]
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Maneswar_Cheemalapati 24 April 2008 04:38 PM
I wonder if it is a matter of the new output format in Max is 32bit depth, and the maps / backgrounds being used are 16bit.
Wouldn’t that mean that you guys would render with the green splotch also and not just my pc?
Workstation - 3DS Max Design 2012 SP1 - Windows 7 Pro 64 bit - Core i7 3.2GHz - GeForce GTX 280 - 6Gb RAM
Rendering - Windows 7 Pro 64 bit - Core i7 980X 3.33GHz - 12Gb RAM
Homepage - Architectural Visualisation
Blog - Architectural Rendering Perth
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Yeah, it should mean that. I am just thinking out loud since no one seems to be able to reproduce it if I am remembering correctly.
Maneswar Cheemalapati [FA]
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