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Strange Green Stuff
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  • ekah
  • Posted: 24 April 2008 01:30 PM

There was another thread not that long ago where the scene rendered red spots. Are these two problems related?

Red Spots rendering with Mental Ray
http://area.autodesk.com/for...endering-with-mental-ray/



E. K. Anna Hennequet [FA]

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I wonder if it is a matter of the new output format in Max is 32bit depth, and the maps / backgrounds being used are 16bit.



Maneswar Cheemalapati [FA]

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  • 3DSDan
  • Posted: 25 April 2008 08:44 PM

Maneswar_Cheemalapati 24 April 2008 04:38 PM

I wonder if it is a matter of the new output format in Max is 32bit depth, and the maps / backgrounds being used are 16bit.

Wouldn’t that mean that you guys would render with the green splotch also and not just my pc?



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Yeah, it should mean that. I am just thinking out loud since no one seems to be able to reproduce it if I am remembering correctly.



Maneswar Cheemalapati [FA]

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