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| Viewport Issue - How do you turn off bounding box view while changing view with middle mouse button?
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Hi everyone,
I somehow managed to toggle an option where, when I zoom and move around with the middle mouse button and ctrl & alt, the objects in the scene switch to a wireframe, bounding box view. It is very annoying, and the scenes I work on are definitely not large enough to need the speed boost.
I searched through all of the customization menus and the different viewport settings menus, but I can not figure out where the toggle is, or what the hotkey is that I pressed.
Any help would be completely awesome.
Thanks!
Nick
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Press “O” (letter oh), then look up “Adaptive Degradation” in the help. It is reducing the level of detail to maintain the framerate.
Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.
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You may have pressed the adaptive degradation button. It’s located to the left of set keys button bellow the time line. If you want to change the settings just right click the button to bring up the options, or just make sure its off if you do not need it.
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Thank you!
I kept turning everything off in that menu, and it still didn’t work. But, I guess there is an “Override Toggle” which is the letter “o.” So, once I pressed that hotkey it went back to normal.
It’s the small things that make me happy I guess.
Thanks again!
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