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Adjusting Keyframes on my animation
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  • Total Posts: 6
  • Joined: 15 February 2008 10:11 PM

I have a very complex animation and I need to add 200 frames to the begining. Is there a way to select everything and slide over 200 frames?

Max Ver 9

Thanks in Advance - Byron



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Dope Sheet > Insert Time.

Note the “tip” at the bottom of the image.



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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Does that change the frames of the “Link Params” (if you have any) also.
I love using them but hate that they don’t change...wait I see a key frame of them now, when did they add that...OMG!



3ds Max 9 thru 2013
Windows 7 Enterprise 64-bit OS SP1
Dual Intel® Xeon® 6 core X5650 @ 2.67GHz CPU 36GB RAM
NVIDIA Quadro 4000
450GB HDD (x3) and 2TB HDD

3ds Max 2012 Certified Professional Models to Motion

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I’ll assume that was a Yes! then? :P

Author: Steve_Curley

Replied: 19 August 2010 09:39 AM