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Well I have orbited camera 90 degrees to 180 degrees, so It’s just like zooming in, by itself, but I don’t want to zoom camera in or out, i just want to orbit it. Does anyone knows how to fix this or what should I do ?
Best,
Imre
-Imre W
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You are saying that the camera moves through the center in a straight line to the other side? (This is actually called “trucking”, as opposed to zooming). Then you need to have keyframes at more points along the arc. Click Autokey, move the time to frame 100 and orbit the camera 15 degrees, move the time to frame 200 and orbit another 15 degrees, etc.
--3ds Max Design 2009 64bit, Direct3D 9, Win Vista Premium 64, 3ghz quadcore Xeon, Quadro FX1700--
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