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Changing multiple keyframe in/out states
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  • Grindill
  • Posted: 17 March 2010 05:25 AM
  • Total Posts: 2
  • Joined: 08 February 2010 07:02 PM

I have an animated mesh that needs to snap back to it’s original state. I can just copy the original keyframes from Frame 0 but they are all ease in/ease out and I need them to snap. Is there a way to select all the keyframes and change them all at once?

Thanks.



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  • Location: West Midlands, England, UK
  • Total Posts: 14436
  • Joined: 06 August 2007 11:06 PM
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If I understand you correctly, select the keys in a Track View and change the Key Type to Step.



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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  • Grindill
  • Posted: 17 March 2010 07:07 AM

Yes, I want to change an entire column of keyframes from ease in to step.

I found a work around hack. Change keyframe type to step and add a new keyframe before any animation. Then move those keyframes to where you want the step to be. But there’s gotta be a better way.



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rather new to max, but in maya you could copy the keys to where they needed to be, then set the outbound curves of the second to last key to stepped



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