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I was wondering how I could manage to make a certain object rotate on one axis at a consistent speed for a length of time.
I want to spin the object on its one axis for 400 frames or so, but whatever I do, it seems to slowly speed up and then slow down again.
Thanks!
Max 2008, Vista Home Premium 32 (SP1)
NVidea GeForce Go 6150
AMD Turion 64X2 TL-64 2.2GHz, 2Gb Ram, DX10.0
Black Screening Vista Laptop (above) Workstation that’s real good at 3ds Maxin’
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Next to the set key button, change it to the straight line, instead of the curve.
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make a keyframe at about 50-100 and see the speed u want, then go to curve editor, select the first and end keyframes and set the tangents to linear (or like its said above) , so its constant and doenst have those slowdowns, then go to “Parameter curve out-of -range type” and set it to linear. now go to Utilities and Track view utiilities, -> Create out of range keys, set the “before” to 0 and the “after” so it goes to 400 and create 1 keyframe, remember u have to add the amount of frames since the last frame u created, so if u made it at 50, after is 350, then change the out of range back to “constant” and change the tangent of the new frame to linear aswell, after that u can just delete the middle frame if u wish.
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