Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Animation / Controlling muliple attributes via one wired attribute
  RSS 2.0 ATOM  

Controlling muliple attributes via one wired attribute
Rate this thread
 
23897
 
Permlink of this thread  
avatar
  • lucetius
  • Posted: 10 March 2009 03:11 PM
  • Total Posts: 19
  • Joined: 22 August 2006 06:18 PM

I have 5 objects that I’ve wired attributes to a dummy object.  It’s pretty basic....Move, rotate, etc.

Controlling each of these 5 objects from my Dummy is working great, what I’d like to do now is have a master wire that would control 5 of my objects at the same time in addition to my individual controls.

Is easily done?  i.e.  with out custom scripts, etc.

Thanks.



Attachment Attachment
Replies: 0
avatar
  • digikoku
  • Posted: 16 March 2009 07:51 AM

Use a list controller on whatever track you want to control and wire your ‘both’ attribute to a second controller. Then you get the cumulative effect. Sample attached.

--



Attachment Attachment
Replies: 0
avatar
  • lucetius
  • Posted: 16 March 2009 02:50 PM

That works great, Thank you!!



Replies: 0