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| convert footsteps to freeform animation
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Hi. im new here and have already a question. (pls excuse my bad english)
so here we go:
im creating a game with some friends and use 3ds max for character modelling. now im in the animationphase and want to use footsteps for at least the walk animations. The problem is that the engine we use cant manage the footstepformat after exporting. Is there a possibility to convert a footstepanimation into a normal freeform?
I hope you can help me
Kind regards
voxelicity
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Use the convert button.
| Attachment
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Ohhhhh THANKS! =)
a bit embarassing :D
this led me to another question:
is it possible to animate a run-animation while the character doesnt move forward
i came across the dope-sheet and curvemanager but actually i havnt found a solution yet
probably you can help me =)
kind regards
voxelicity
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is it possible to animate a run-animation while the character doesnt move forward
Yes, it’s probably easier to do as freeform animation rather than with footsteps, just set the poses and add keys, make use of Copy, Paste and Paste Opposite.
As a quick cheat, you could load a running BIP file convert to freeform and delete the COM horizontal keys.
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thanks :)
(blush) how can i edit the horizontal position of the COM? I dont really know how to manipulate the values of the keyframes :(
i just started with the animation basics
thank you a lot for helping me
kr
voxelicity
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Select the COM object (Bip01) In Track View or Dope Sheet You can see the Key tracks, Horizontal, Vertical and Turning. Move them or right click to alter values. Deleting them doesn’t work in all cases.
Look at the Character Animation tutorials, Freeform section to learn tha basics of freeform bip anim, like the walk cycle, or swim cycle, you can adapt this to make a run cycle.
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i have already tried that. but when i click on horizontal or vertical there arent any keys displayed :S
in the turning section the keys are displayed normally.
do you know how thats possible?
kr
voxelicity
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Is that in Track View? Try switching to Dope Sheet.
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it was in dope sheet :( the displayed information doesnt change by clicking dope sheet :(
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