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So my class is building a mod off of the unity engine, and we need to be able to merge some sort of 3ds max file to a anim. file. I have no clue if its possible to do that. Essentially we need to merge a already animated character with new animations, and then take those animations and merge them with new models. So far they always turn out like crap. I would appreciate any help or suggestions.
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is the file type anim you want to import into max? you can import most stuff into max if not then you can look online
http://www.highend3d.com
http://www.maxplugins.de
http://www.amazing3d.com
These are quite big hitters in the animation world if these dont work then try looking into a website called polytrans, polytrans is a file conversion website http://www.okino.com/conv/conv.htm but you will need to buy the software
Computer engineer, 3ds max freelancer
3ds max used currantly using max 9 (7, 8)
poser using 8 (5,6,7)
windows xp sp2
512 memory
40 and 80 gb hard drives
sis mirage 3 VGA Card
Asus motherboard
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