Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Animation / Flame render
  RSS 2.0 ATOM  

Flame render
Rate this thread
 
63018
 
Permlink of this thread  
avatar
  • TerryL
  • Posted: 21 December 2011 11:07 PM
  • Total Posts: 105
  • Joined: 01 May 2009 01:28 PM

Hi.

I have created an animation containing a flame coming from a pipe that protrudes through a wall with a recessed cavity.  I used a Super spray to create the flame and it all functions OK.  The problem comes when I render.  The flame renders fine at first but when the render reaches the end of the frame the central part of the flame becomes black.

I did have a glow effect added to the recess in the wall so I removed this in case that was the cause, but this did not change things

This is the first time I have attempted fire so I don’t really have much idea what may be causing this.  Could anyone out there help please?

Thanks,

Terry



Attachment Attachment
Attachment Attachment
Attachment Attachment
Replies: 0