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| Getting my .mov File to play it's sound in my animation? (TV Screen)
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Hey guys-
A central part of my camera fly through of a scene is the TV and what is playing on it. The .mov file rendered beautifully on the TV, but I need to figure out how to get the sound from the .mov file to also play.
I am guessing I have to do something in the Graph Editor with sound and the .mov file, but I can’t figure out how to go about it.
Also, I don’t have compositing software (Final Cut, Premiere, etc) to drop in the sound after. I realize that would be ideal, but since I don’t have it, I am hoping there is a way I can just do it in max.
Any/all help is greatly appreciated!!!
3DS Max 2009
XP SP3
Thanks
Andrew
Edited to add: This is a 30-second animation at 30fps, rendered to a .mov file with JPEG-photo compression. Came out to 945mb, any thoughts on reducing file size?
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To add a sound file, go to Track View - Curve Editor
Highlight Sound
Right-click and choose Properties
However, I only see that you can add AVI and WAV files, unless someone knows different.
Tim Wilbers [FA]
College of Arts and Sciences
Department of Visual Arts
University of Dayton
http://www.udayton.edu/
3ds Max: 7.5, 8, 9, 2008, 2009, 2010
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Tim_Wilbers 13 November 2008 08:06 PM
To add a sound file, go to Track View - Curve Editor
Highlight Sound
Right-click and choose Properties
However, I only see that you can add AVI and WAV files, unless someone knows different.
Thanks Tim, for pointing me in the right direction! I just investigated it, and indeed, I am only able to load .avi or .wav files. Unfortunately, I do not have just the sound file from my .mov, nor do I know how to extract it. Fortunately, I now know how to load sound files in the future at least!!! Your help is greatly appreciated in this regard!
Off to Google I go to see if there is an easy method of extracting the sound from the .mov....
Regards,
Andrew
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Just did some quick Googling. Looks like with Quicktime Pro ($29.99) I can extract/export the sound file to a different file format (including .avi). Not sure how well it works, I will try it in the next few days.
See page 42 here:
http://images.apple.com/quicktime/pdf/QuickTime7_User_Guide.pdf
Still curious if anyone else knows of other methodologies to sync up the .mov file so it pulls the sound on it’s own in the animation…
Thanks
Andrew
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You could download the 30-day free trial version of Adobe Premiere.
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theyoda3 13 November 2008 10:11 PM
You could download the 30-day free trial version of Adobe Premiere.
Not a bad thought as a temporary solution.
In my case, I do understand Premiere has a pretty friendly user-interface, but I have no training on it, and might waste a lot of hours to get to my end result. For others, this could work well though.
As noted above, I will try the Quicktime Pro solution in the next few days and report back here as too how it went. Part of me has to believe there is still a way in Max to do this though. After all, it seems like there isn’t anything you can’t you do in Max if you don’t dig around!
: )
Thanks
Andrew
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Well if you are planning on working with video and audio in the future it would be better to have an editing program. For this one case, why spend $30 for something you can get done for free? Who cares if you have no training with Premiere, there is a reference manual and I could just tell you the steps to get a WAV or AVI sound file.
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theyoda3 13 November 2008 10:35 PM
Well if you are planning on working with video and audio in the future it would be better to have an editing program. For this one case, why spend $30 for something you can get done for free? Who cares if you have no training with Premiere, there is a reference manual and I could just tell you the steps to get a WAV or AVI sound file.
I will bite, what are the steps in Premiere?
Thanks
Andrew
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1) Start a new project. Select something that matches MOV file you have or just set custom attributes. The video size and specifications do not really matter, but you probably want 48kHz/16 bit audio.
2) Locate the MOV file and either drag it into the Timeline at the bottom or go to File->Import . . . and select the file. It should now be listed in your Project window at the top left. Select it and drag it to the Timeline.
3) Go to File -> Export -> Audio and choose the location and filename for the new audio file. Before selecting Save, click on Settings and choose the audio specifications you want. I think there are options for both WAV and AVI with different compression settings.
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theyoda3 18 November 2008 01:22 AM
1) Start a new project. Select something that matches MOV file you have or just set custom attributes. The video size and specifications do not really matter, but you probably want 48kHz/16 bit audio.
2) Locate the MOV file and either drag it into the Timeline at the bottom or go to File->Import . . . and select the file. It should now be listed in your Project window at the top left. Select it and drag it to the Timeline.
3) Go to File -> Export -> Audio and choose the location and filename for the new audio file. Before selecting Save, click on Settings and choose the audio specifications you want. I think there are options for both WAV and AVI with different compression settings.
Wow, that sounds really easy! I will give this a try...thanks for the steps!
Andrew
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