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I’ve got several .bip files that I’m importing into Motion Mixer to string them together and create longer animations. For some reason, every time I import a clip into the mixer it snaps the animation to the center of the grid without preserving the orientations. This has caused some problems when trying to transition from one clip to another in Motion Mixer. For some reason the second clip is oriented facing a different direction so in the middle of the transition the biped will turn to the side. Is there a way to assign a .bip file to a biped without overwriting the original biped’s orientation? I would just like to apply the motion to the biped’s and preserve their starting locations on the grid. If anyone has any suggestions I would really appreciate it. I am also a little short on time so the sooner the better. Thanks.
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