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Ok, I’ve made some short animation with an audio file playing in the background. After some tests and reading a few articles about FPS, I came up with a conclusion that 24-25 fps gives a trashy effect so I decided to make it 60 FPS. The audio is 28 seconds long so that gave me smth like 1740 frames. I rendered it to .png file, put it into Video Post and “rendered” to an .avi file. The problems started when i tried to play it. Most of the players refused to display the video (the music was ok) except for Windows Media Player. However, the animation appears to be almost twice as long as it should be, that is, the sounds stops when the “frames” are only halfway through. It works as if the player wasn’t able to display the video with such a speed. I rendered everything once again with 25 FPS and expect for poor quality(edges between frames)everything works fine.
My question is: I know that it’s not Max related issue but maybe I’m missing some Max option or something? How to make nice quality films (e.g. 60+ FPS) playable in popular video players (ok, can be only WMP).
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Did you tell RAM Player the frame rate when you loaded the sequence?
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Thanks for your answer. I didn’t use the RAM Player when I did it for the first time- I used Video Post and I didn’t notice any option for setting the frame rate.
After your post I did the same in RAM Player with 60 FPS pre-set and I’m getting good result. But the quality is almost tragic. Please take a look at the screens below- no matter which file extension I use at rendering, I tried: tif, png and jpg, RAM player gives me a very dark outcome. The brighter one comes from Video Post .avi but with corrupted FPS.
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There are no attachments, see this thread about attachments.
Thanks for your answer. I didn’t use the RAM Player when I did it for the first time- I used Video Post and I didn’t notice any option for setting the frame rate.
My mistake, for some reason I thought you were using RAM Player, where there is an option to set FPS.
I honestly never use VP ever, so I’m not sure where you set FPS for the output. But any animation coming in as a sequence will need to be told what frame rate to use. I expect VP will use the default frame rate unless told otherwise.
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Samab 09 January 2012 03:47 AM
But any animation coming in as a sequence will need to be told what frame rate to use. I expect VP will use the default frame rate unless told otherwise.
I did everything from scratch: rendered all frames in 800x600 as .tif, set 60 FPS in RAM Player, set input&output in VP and....a miracle...it’s working fine. Good quality, as bright as it should be, music synchro is OK, camera goes along path in the rate it should, everything ends in the same moment. You must be right that VP frame rate is somehow on default and I think it may be linked with the rate set in RAM player- because it’s the only option which I changed.
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