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How do I make animation with transparent background?
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  • lia sela
  • Posted: 12 February 2009 11:54 AM
  • Total Posts: 28
  • Joined: 12 November 2007 02:00 AM

Hi
I made an animeted logo with 3DMAX to put in a web page, but I need it without any backround (transparent). How?
Thanks



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  • Krueger
  • Posted: 12 February 2009 12:16 PM

When you render it, select a file type that supports alpha channels (png, tif, targa) and click the Setup button. You can select Alpha channel if it’s not already checked.



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

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  • cdenning
  • Posted: 12 February 2009 12:20 PM

What if you want to do an actual quicktime movie instead of a sequence?

I need the background transparent.



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  • Location: West Midlands, England, UK
  • Total Posts: 14438
  • Joined: 06 August 2007 11:06 PM
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Please don’t create muliple threads on the same subject - it clutters up the forum, fragments any replies and breaks the forum rules - especially when you already have a thread with replies (this one)

Your other thread (with no replies) has been removed.



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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  • Krueger
  • Posted: 12 February 2009 01:11 PM

I don’t think quicktime supports transparency but I could be wrong. Some workarounds would be render out to an image sequence with an alpha channel and then composite it over your background in After Effects and render your quicktime. Or you can put your background in the Environment Map slot in Max then render out to quicktime.



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

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  • Don Gray
  • Posted: 12 February 2009 07:34 PM

Quicktime with millions of colors+, RGB + Alpha does support alpha,
rendering using this format will produce a transparent background.



Max 2012
Windows 7 64 SP1

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  • lia sela
  • Posted: 12 February 2009 08:08 PM

ok. thanks, but now- how do i make a"movie" from all the 300 png files i got?



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I would normally say use the RAM Player, but it does not load the Alpha, only 24bit RGB.

However, you could do it in Max’s Video Post with a simple Image Input Event and Image Output Event.



Tim Wilbers [FA]

College of Arts and Sciences
Department of Visual Arts
University of Dayton
http://www.udayton.edu/
3ds Max: 7.5, 8, 9, 2008, 2009, 2010

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  • Krueger
  • Posted: 13 February 2009 09:27 AM

Don Gray 12 February 2009 10:34 PM

Quicktime with millions of colors+, RGB + Alpha does support alpha,
rendering using this format will produce a transparent background.

I forgot about that (which is bad since I’ve used it before)…



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

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  • lia sela
  • Posted: 13 February 2009 10:02 AM

Tim- I will have to learn about vidio post from the bigining. My experience with MAX is ussally for architectural renders, and if I have to make an animeted camara for arhitectural proyects, a render it from max to AVI or MOV. This time I need a logo in movement for a web page and need it with transparent backround. I know nothing about web disign, but I was told the best fotmats are FLA or SWF, as far as know not soported by MAX.
Any one- know a good tutorial for video post or after effects (english or better- spanish)? or can axplain me (slowly)?

Don- I found Quicktime with millions of colors+, RGB in the save file dialog box, but I didn’t find where to set up alpha with quicktime… Where is it?

thanks again



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Easy Set Up for Video Post:

1. Rendering > Video Post.
2. On the Video Post toolbar, click on Add Image Input Event.
3. In the Add Image Input Event dialog, click on Files.
4. In the Select Image File for Video Post Input, browse to the folder containing the image files…
5. click on the first file name in the sequence…
6. verify that Sequence is checked…
7. click on Open.
8. In the Image File List Control dialog you may set other options. Click on OK.
9. Back in the Add Image Input Event dialog, Click on OK.
10. On the Video Post toolbar, click on Add Image Output Event.
11. In the Add image Output Event dialog, click on Files.
12. In the Select Image File for Video Post Output, browse to the output folder…
13. enter the File name…
14. select the Save as type and press return to bring up the Compression Settings dialog…
15. or click on Settings to bring up the Compression Settings.
16. In the Compression Settings, choose a Compression type that allows Millions of Colors+
17. Click on OK. Then click on OK in the Add Image Output Event dialog.
18. In the Video Post dialog you may want to click on Zoom Extents, but not necessary.
19. Click on Execute Sequence.
20. In the Execute Video Post dialog you may set other options. Click on Render.

Advantages over RAM Player:
Once you have it set up and want to change your Output Size, you do not need to reload the images.
You are using very little RAM in that you do not copy the entire sequence of image files. Ideal for the 2000 frame animations on a 32bit system.
You can specify a specific range of frames in the Time Output to test codecs and compression settings, without recreating the Queue.



Tim Wilbers [FA]

College of Arts and Sciences
Department of Visual Arts
University of Dayton
http://www.udayton.edu/
3ds Max: 7.5, 8, 9, 2008, 2009, 2010

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