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I followed a thread which had the exact same query. The following was Steve’s method which I tried but the problem was that I was not able to enter 0 in the multiplier. If I enter zero it is becoming -1 automatically;
You can’t animate the On/off checkbox, so the easiest way would be to animate the Multiplier.
Go to Frame 0
Turn on AutoKey
Change the Multiplier value to 0
Go to the frame where you want the light on
Change the Multiplier to 1.0
Turn off AutoKey.
The light will be off at frame 0 and get brighter until it is full on at the designated frame.
If you want the light to “turn on” instantly at that frame, open a Curve Editor, highlight the Multiplier track for the omni, area select the keys and click the “Set tangents to Step” button.
Pleas refer to the file I have attached.
Thanks.
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I had no problem getting it set to “0”
Delete your keys, move to frame 0+x, change multiplier to 0 (right click on the value spinner), turn on auto key, set multiplier to 1. Copy the key that is automatically created at frame 0 to frame x-1.
Seriously, you need to do the tutorials that come with the program…like I said before.
3ds Max 9 thru 2013
Windows 7 Enterprise 64-bit OS SP1
Dual Intel® Xeon® 6 core X5650 @ 2.67GHz CPU 36GB RAM
NVIDIA Quadro 4000
450GB HDD (x3) and 2TB HDD
3ds Max 2012 Certified Professional Models to Motion
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I dont have any tutorials. I downloaded Max for free through Autodesk student community.
I am gradually learning by following online tutorials from here and there.
I have one more question regarding the file which you have sent. The on/off is not playing unless I select the light. If no object is selected the on/off is not visible. Is this because it is a light and I can see the on/off only when I render the animation???
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