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how to combine a morphed head and rigid body
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  • Total Posts: 19
  • Joined: 03 June 2010 10:16 AM

Hi, I ever see this question on this thread, but I did not see the problem solved, in here
http://area.autodesk.com/forum/autodesk-3ds-max/animation/facial-and-body/

my question quite same, how to combine a head model that already have a morph modifier (which separate from body, I’m doing this for efficient work) to a rigid body with CAT?
thank you!



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