Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Animation / how to retime(stretch) point cache animation ?
  RSS 2.0 ATOM  

how to retime(stretch) point cache animation ?
Rate this thread
 
22955
 
Permlink of this thread  
avatar
  • tasiek
  • Posted: 18 February 2009 11:32 AM
  • Location: Poland
  • Total Posts: 2
  • Joined: 17 June 2007 03:37 PM

Hi,

I have point cached cloth animation, so it’s mesh + point cache.
I would like to make this animation 2x longer. Can I bake this point cache animation, so I get keyframes in every frame, so I could stretch duration of animation ?

I’m not sure if it’s possible, but maybe someone has any idea ?

Thanks!



Replies: 0
avatar
  • Samab
  • Posted: 18 February 2009 04:00 PM

Yes, go to Playback Type, change it to Custom Range and alter the start and end times.



Replies: 0
avatar
  • tasiek
  • Posted: 23 February 2009 04:12 AM

Thanks, works flawlessly!

Got another problem. The same thing, to slow down Hair&Fur simulation. I can cache the hair dynamics simulation, but again, don’t know how to stretch it.

I need a slow motion animation of Hair&Fur dynamic simulation.

Any clue?

greets



Replies: 0