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Is there a quick way to keyframe every single thing?
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  • Raptisoft
  • Posted: 07 December 2011 05:58 AM
  • Total Posts: 20
  • Joined: 14 October 2011 11:00 AM

Hi all,

I’m doing animations for a video game character.

Is there a way to set a key for everything in your scene up to a certain point?  I have some animations done in frames 0-15, and I don’t want any changes I make in frames 15+ to propagate backwards (i.e. if I rotate a hand in frame 15, and there are not rotation keys on the hand in frames 0-15, I don’t want the hand to do a slow rotate all the way up to frame 15-- I want to preserve everything I have in frames 0-15 completely).

Is there any way to do this besides going into each time slot and specifically making a key?  I want to do this for every object in the scene-- it’ll take forever!  Surely there’s a shortcut, like “key everything exactly how it is right now?”

Thanks!



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Select all and hit “Set Key” at frame 15. But remember that anything you animate after that will start to move from frame 15 to the frame you set the new key at. So hitting the “Set Key” button where you want the next event to start to move would do it too.
(Not really for “every single thing” just the translation, rotation and scale if I’m not mistaken, but you did refer to movement.)



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is there a shortcut for that
thanks



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/userdata/avatar/345m67gtb.png

Shortcut for pushing ONE button? (After hitting “CTRL+A")

Author: Doughboy12

Replied: 13 December 2011 02:01 AM  
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  • Location: Sarnia, Ontario CANADA (ehh)
  • Total Posts: 262
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Just press the MAKE ART button! >:

Daniel Alvite 12 December 2011 01:02 PM

is there a shortcut for that
thanks



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