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jumpy camera
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  • rerhrw
  • Posted: 31 January 2011 03:28 AM
  • Total Posts: 16
  • Joined: 17 November 2010 11:19 AM

Hi all,

I’ve been rendering some animations, and I’m using moving camreas for the first time, the results I’m getting are a bit jumpy? are there any properties and settings that may help with this?

any help/advice will be greatly recieved!

Thanks

RRankine



Max 2011 Design
XP x64 SP2
2.49GHz Quad core 8GB RAM
ATI FirePro V7800

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  • Location: West Midlands, England, UK
  • Total Posts: 14438
  • Joined: 06 August 2007 11:06 PM
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More details needed I’m afraid - like Max Version, type of camera (free/targetted), how the camera is being moved (Keyframe animation? Path Constraint?)…

Best to put your Max version, and brief system specs in your sig. If you could provide the Max scene, zipped (and minus any copyright and/or unnecessary geometry) that would help enormously.



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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