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I’ve been working the past couple of days trying to gain some fundamental knowledge of CAT. I used to use Biped some and was never an expert with it but could usually force it to do what I needed to. CAT is a bit different. I’ve done about every tutorial I can find from Digital Tutors to YouTube. I’ve searched for an answer to my question below and found nothing at all.
While I like the intuitive nature of CAT I can’t seem to get my CATMotion smoothed out. The default walk cycle is exaggerated for a normal slow walking human. Once I dial the swings and pitches back I can get a pretty nice walk. However, I just can’t see to get a really smooth human walk. It still looks a bit mechanical or cartoonish. The knees go from straight to bent in a kind of sharp motion. I can’t figure out how to ease that in and out or even know if it’s possible with a CAT rig.
It would be nice if there was a “smoothing” modifier that could be laid on top of the rig’s motion to just make it all gentler and quieter. It would look much more natural. If I can’t find a way to do this then I don’t see CAT as a viable solution for anything that is realistic like dropping people in behind a live plate.
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Windows 7 Professional x64 - Asus P9X79 Pro - Intel i7-3960 Extreme - 16GB Kingston HyperX DDR3 1600 - Corsair H80 Chiller - Nvidia Quadro 4000 - 3D Studio (preMax) thru Max 2013 Design
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