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I have a walk mocap anim in which the character walks around in the room.
I only want to have the walk animation without the movement becouse the movement will later be done in the game engine.
I tried ‘freeze transformation’ without effect, i dont know why.
I thought using a camera that simply follows the character to keep him centered but a target cam will not move with the character, only keep it in the middle of the view.
How can i turn of the movement or move the camera with the character ?
Please someone help, i am tried this since 2 days now.
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Gosh, i found a solution myself.
I can delete the Positionkeys in the Keyeditor.(Positioncurve-Bip01 Horizontal)
But i guess there should be an other (easier) way.
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