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modify the position of a part of the biped .
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  • beji
  • Posted: 18 February 2009 11:06 AM
  • Total Posts: 100
  • Joined: 07 November 2007 01:11 PM

Hi,

Is there a way to quickly modify the position of a part of the biped without having to modify each key of the animation?  I would only have to modify the way its neck is at the beginning for example. I have an animation with one key by frame because I used the Mixer for this cycle of a thousand frames.
Thanks.



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  • Samab
  • Posted: 18 February 2009 11:24 AM

You could add another animation layer to the biped, do the move at the start, set a key for it. You can optionally collapse the layers after that if you are happy with it.



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