I’m using the Morph modifier on an Editable Patch object, and the seed object keeps jumping along the x axis when I pick the target.
- If I move the seed back to where it belongs, it simply moves the other direction as I animate the morph.
- The seed and target objects are located at the same xyz coordinates, and both their pivot points are Centered to Object.
Good post. Was having the same issue and this saved me.
Thanks Amelia…
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