Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Animation / Reactor Rigid Bodies in motion.
  RSS 2.0 ATOM  

Reactor Rigid Bodies in motion.
Rate this thread
 
46557
 
Permlink of this thread  
avatar
  • Location: St. Paul MN
  • Total Posts: 1582
  • Joined: 03 January 2008 05:28 PM

I have a RB that is moving throughout the timeline and some ropes are draped across this RB. When I run the preview the RB stays in one place. when I slide the time slider the RB moves like it should. The RB is linked to a dummy for it’s movement. Other RB’s in the scene are also moving this same way and working fine. I have tried many things to try to fix it even recreating it from scratch. Any ideas on this one?



3ds Max 9 thru 2013
Windows 7 Enterprise 64-bit OS SP1
Dual Intel® Xeon® 6 core X5650 @ 2.67GHz CPU 36GB RAM
NVIDIA Quadro 4000
450GB HDD (x3) and 2TB HDD

3ds Max 2012 Certified Professional Models to Motion

Replies: 0
avatar
  • Samab
  • Posted: 25 August 2010 03:12 AM

To have the RB’s motion controlled by the Dummy, not Reactor, set it to Unyielding in the RB Properties. If that it what you are asking.



Replies: 1
/userdata/avatar/345m67gtb.png

YES, that is it...man do I feel totally stupid! Use that all the time and never think about it...dumb, dumb, dumb.

Author: Doughboy12

Replied: 25 August 2010 03:33 AM