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I am having problems with reactor rope. Basically I have created dreadlocks by using reactor rope. It is attached to the head fine (rigid body)and in reactor preview it hangs perfectly from the head. However the actual head turns to the side and when i create a reactor animation, the rope stays in place and does not move with the head. How do i fix this? I dont want the reactor rope to stay in place while the head moves away I cant work out how to get the predators biped head movements to apply to the reactor simulation
I use 3D Studio max 2009
My operating system is windows vista
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