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Save/Load animation and the Motion Mixer
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  • Location: Quebec city
  • Total Posts: 32
  • Joined: 17 April 2009 09:02 PM

Hey!

I have to animate in school : walk cycle + run cycle +any action cycle.

I did all my cycle, with a custom rig no biped.

Now, i read somewhere that i could save animation then mix it all in motion mixer.

Obviously, its doesnt work and my teacher have no clue on how the save/load animation work.

so here i am.

I have selected all, made a save animation.

now i have no more keyframe.

I start by trying to load animation. A contextual menu open. I cant match anything.
humm.

all the name match, its the same rig, so why does it not match perfect in one shot ?

If i go to motion mixer and add a track and insert my walk.xaf, i get something in the motion mixer my character still doesnt do the walk.

Where, what, how, help!!!!



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got a answers in http://forums.cgsociety.org.



Replies: 0
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Hi, still need help !!

Here i put my latest test.

http://www.inick.ca/upload/Max_walk.zip

2 things :

1. i can make the leg follow but somehow, the guy doesnt go very straight.

2. Tke right arm doesnt want to behave, no matter how i tweak the transition edit panel.



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