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Hi all,
Right now I’m trying to animate a character which will be exported to Unity.
I’m trying to put all the animations in one file.
The problem is: between every animation I want to put a key frame with the character standing in it’s standard position, so the character won’t get in an awkward position.
Whenever I want to put the key frame between other animations, it is somehow ignored. The transition between the animation is still weird.
I took a .bip file and put it into the biped. Other animations are loaded from a .xaf file.
How can I fix this?
Thanks in advance.
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Hmm not sure if i understand this correctly, but did you remember to turn Auto Key on whenever you paste the standard position in between animations? (Which I assume you do)
Old in animation - New in the rest!
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