|
I am trying to render a animation sequence scene using max 2009 and backburner.
My work station tests look fine but when I send them through backburner the frames come back all blown out and faded
I have an exterior scene that uses final gather only and it came out great. But, when I render the interior using a photon map and final gather the backburner frames are unusable.
Shouldn’t my gamma settings be the same that I just used on the exterior scene?
When I run sample test on my workstation the frames come out fine.
Is this a backburnewr bug?
Has anyone come across this, and do you have a fix?
It is like the gamma settings on my workstation are not being passed on to backburner.
|
|
|
|
Do a Search, there are already some threads about this problem.
|
|
|