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I know this is sort of vague but could someone suggest a possible reason why I am losing detail in my renderings? In this rendering the fluting in the pillar on the right is not complete. If I zoom up on it, it renders fine, but the further I back up the camera I lose detail. I have tried changing the final gather to a high res and also the sampling and neither seems to affect it. Ambient Occlusion is used on most materials here and I have tried playing with these settings as well. Any ideas?
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How are you AA (antialiasing) settings?
EDIT: Ok, the sampling quality is the equivalent settings to antialiasing.
Max 2012
Windows 7 64 SP1
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