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Apologies if this has already been answered but I’m accessing via mobile phone.
Is it possible to disable the orthagraphic view ?
When I orbit from front, left, top, etc...instead of switching to perspective max defaults to orthographic....very annoying.
Is there a fix in sp1 ?
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The top/front/left viewports ARE orthographic (user) views- they just conveniently happen to coincide with the main grid axes. This is not a bug - it is entirely by design and AFAIK there is no way to override that behaviour.. If they were to switch to Perspective when you orbited them there would be a flood of complaints - and rightly so.
If you orbit one accidentally, “Shift-Z” will undo the last viewport operation. “T”, “F”, “L” and “P” will switch that viewport to the appropriate view.
Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.
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This has always been the default for max. If you really need Perspective just hit P.
Studio Max 2009 x64
X5000 Chipset | Dual Core Intel 5140 | 4G RAM | Nvidia FX3450 | WindowsXP 64
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It would still be nice to have the option as i prefer modelling in perspective, without hammering the “p” key key everytime i scroll.
I’ve just recently started using max again after a few years off....so I’ve jumped from Max 8 to Max 2009, there’s quite a few changes to get used to.
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I agree completely with ampersand. It should be an option whether or not my viewport becomes orthographic or perspective when I rotate out of a flat view. How hard would it be to add that in or someone write a script?
http://www.artofty.com
http://www.artofty.blogspot.com
http://www.artofty.deviantart.com
http://www.artofty.cghub.com
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