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Max has a render dimension of 32768px. How can I get around this limitation. I need somewhere in the 38000 range.
Thanks!
Dean
Max Design 2012 SP2 / Win 7 Pro
NVidia Quadro FX 4800 x 2 (non sli)
HP Z800 - 2 Xeon X5680 @ 3.33 GHz; 36 GB ram
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I used zap’s script before for large renderings with mental ray to get around my memory limitation. It renders out sections of the image to different files and you can composite them together in photoshop. I haven’t tried anything nearly as large as you need, but might be worth checking out.
Zap’s script
3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC
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Good’ay mate.I have never tried to render something as big as that..but,can’t u render out,manually,sections of the image? Divide the image in 2 parts… Render out by using the crop feature...then stich the images in Photoshop...well,that’s what MD-3D also sad,but if the script doesn’t work, you might want to try to do it manually
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Even his script is limited to 32000px. You could try setting the size to half, and then blowup each quarter. My comp went into cardiac arrest several times doing this… listen to Zap, make the FG map a lot smaller.
MP
Max 2009, 2010 32/64
VistaP 64 SP1
Intel Q9550 8GB
ATI 4870x2
Patriot 128GB SSD
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