Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Autodesk 3ds Max / 3ds Max Design 2009 / How do I Copy Morphed Objects Along a Path
  RSS 2.0 ATOM  

How do I Copy Morphed Objects Along a Path
Rate this thread
 
21019
 
Permlink of this thread  
avatar
  • birk01
  • Posted: 05 January 2009 05:44 PM
  • Total Posts: 3
  • Joined: 06 January 2009 01:08 AM

I want to create the geometry for a 15’ bench that consists of 120 x 3/4” flat vertical plates. Each plate has a slightly different shape from the one next to it. I am creating the geometry by morphing one shaped 3/4” object into another over 120 frames and exporting the geometry at each frame. I have also tried to generate the morph along a defined path (see attached jpg).  I am looking for some simple way to view all of the geometry at once, in one file, so that I can render it or create design iterations etc.
Any ideas would be most helpful and appreciated.



Attachment Attachment
Replies: 0
avatar
  • Samab
  • Posted: 06 January 2009 07:08 AM

Use Snapshot from the Tools menu, set it to Range, and set Copies to 120.



Replies: 0
avatar
  • birk01
  • Posted: 06 January 2009 08:25 AM

Hey Samab, how simply and lovely was that, thank you, thank you, thank you.



Replies: 0