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| How to remove proboolean?
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Hi guys,
Is it me, or is the only way - UNDO!?
You can remove it from modifier stack, NOR can you revert the object by right clicking and converting it back to editable mesh, that option is no longer available. So, basically, if you click on it, and want back, you’re screwed :(
Or am I missing something?
2xAMD Opteron 275, 4GB RAM, Tyan K8WE, 8800 GTX, MAX 2009 64 bit on Vista Ultimate 64
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can’t you just extract the original operands?
alex york
for and on behalf of Atelier York | Bespoke Architectural Visualization
http://www.atelieryork.co.uk
MentalRayTips Twitter Feed
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Nope, it says you CAN’T extract the original lol...choose something else. Still, there should be an easy way to remove it. This is just silly.
2xAMD Opteron 275, 4GB RAM, Tyan K8WE, 8800 GTX, MAX 2009 64 bit on Vista Ultimate 64
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Are you getting an error when trying to extract the operand? I’ve done a few tests and it doesn’t seem to be giving me any problems here. I wonder if there’s something with the object you’re working on… Could you save out the object and let one of us take a crack at it?
3DS Max Design 2011 64-bit - Advantage Pack
Dell Precision T5500, Dual Six Core Xeon X5650 @ 2.67GHz, nVidia Quadro 5000, 24 GB RAM, Win 7 Enterprise 64-bit
Minneapolis, MN, USA
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Yes, I just created a plain box, then another box, all in a fresh scene, subtracted them, and if I want to extract the original box it says “Sorry, you can not remove the base operand of ProBoolean. Select a different operand.” But still, even if I could, I would prefer if I could “remove” the ProBoolean. On the other note, yes I CAN convert this object to editable mesh, before I couldn’t that was some other error.
2xAMD Opteron 275, 4GB RAM, Tyan K8WE, 8800 GTX, MAX 2009 64 bit on Vista Ultimate 64
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Look at the image I posted. In the center there is a circle around the radio button for Copy. That defaults to Remove, which is not really what you want to do. You want to either Copy or Instance your first box out of the Boolean. The original box no longer exists as it once did, because ProBoolean is not a modifier that can be removed, but rather a new object created based on the old object.
3DS Max Design 2011 64-bit - Advantage Pack
Dell Precision T5500, Dual Six Core Xeon X5650 @ 2.67GHz, nVidia Quadro 5000, 24 GB RAM, Win 7 Enterprise 64-bit
Minneapolis, MN, USA
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Yes, I see now. I still think there’s a better way doing this. But ok. Thank you!
2xAMD Opteron 275, 4GB RAM, Tyan K8WE, 8800 GTX, MAX 2009 64 bit on Vista Ultimate 64
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