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Is there a way to lock the viewport for viewing animation?
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  • Location: Atlanta GA, USA
  • Total Posts: 51
  • Joined: 22 August 2006 01:37 PM

When animating, I might adjust something in a top viewport and then click “ / “ to play the animation, forgetting to make the camera viewport the active one. Is there some way to lock that viewport for animation viewing purposes? Is there a keyboard command which would let me activate the camera viewport with just one keystroke?

Thanks!



Graham Calhoun
President
Forensic ProMedia

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I don’t think there is a way to lock it for viewport playback, but the “c” key will switch to your camera (if there’s one, a list if there is more).  So your total key combo might be “c /”

C - Camera
T - Top
P - perspective
etc…

Hope this helps,
MP

EDIT: And for being my 400th victim, here’s a piece of cake:) AAAAAh_MVYQAAAAAACHa7w.jpg



Max 2009, 2010 32/64
VistaP 64 SP1
Intel Q9550 8GB
ATI 4870x2
Patriot 128GB SSD

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You could uncheck “Active Viewport Only” in the Time Configuration Menu. Then it wouldn’t matter; the animation plays in all viewports at once.



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  • Location: West Midlands, England, UK
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Not aware of a way to do quite that Graham, but you could un-check the “active viewport only” option in the Time Configuration dialog - the animation will play in all the viewports. Not a good idea if you’re using particle systems, but for normal stuff it’s usually ok.

[edit] Must learn to type faster… [/edit]



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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Thanks folks, I appreciate the replies.



Graham Calhoun
President
Forensic ProMedia

Replies: 0