Dear folks,
I’m a newbe to 3ds Max and my skills with Windows machines are very limited – typically under challanged Mac user ...
So this is the problem:
all times I’m starting 3ds Max 2009 (64-Bit) I’ receiving two error messages:
DLL C:\Program Files\Autodesk\3ds Max 2009\stdplgs\ParticleActionsOrbaz.dlo could not be initialized. Error code 127 - Procedure coud not be found.
DLL C:\Program Files\Autodesk\3ds Max 2009\stdplgs\ProSound.dlc could not be initialized. Error code 127 - Procedure coud not be found.
I had a look in that folder but the files were there!
It’s no problem to ignore these messages, all files I open work and render fine. But if I want to use the batchrender these messages turn up again on the farm and the files won’t be processed.
The messeges turned up after I had to install 3ds Max again a few days ago.
I’m a newbe to 3ds Max and my skills with Windows machines are very limited – typically Mac user ...
Respects
Sebastian
Replies: 1
do you have any plugins something called blitzkrieg.dle file? if so then i would install that plug in and see what happens even i search online i come up with that plugin
Yes, I read about that too. But Blitzkrieg (what a nasty name!) wasn’t installed ever.
I already talked to a college on the phone and he recommended to download the creative pack/service pack from autodesks’ website. He said that might have been an other version on the machine before - in that case he is right.
I installed the MAX2AE plugin but I doubt that it’s the reason.
I didn’t expect so much backup with this ‘cause I didn’t found something similar in the web - but you guys seem to have the lore ...
Alright - there where upgrades on 3ds max some time ago: changing the language from german to english, and some updates and such wich were included in the service subscription. That explains why these two plugins are there though they shouldn’t.
I’ll have to extend the subscribtion anyway but to fix it for now I’ll try to remove these files (thanx, Samab! that makes some sense.)