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Missing dll - Please help!
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  • Location: Collogne, Germany
  • Total Posts: 13
  • Joined: 11 July 2008 09:20 AM

Dear folks,
I’m a newbe to 3ds Max and my skills with Windows machines are very limited – typically under challanged Mac user ...

So this is the problem:

all times I’m starting 3ds Max 2009 (64-Bit) I’ receiving two error messages:

DLL C:\Program Files\Autodesk\3ds Max 2009\stdplgs\ParticleActionsOrbaz.dlo could not be initialized. Error code 127 - Procedure coud not be found.

DLL C:\Program Files\Autodesk\3ds Max 2009\stdplgs\ProSound.dlc could not be initialized. Error code 127 - Procedure coud not be found.

I had a look in that folder but the files were there!

It’s no problem to ignore these messages, all files I open work and render fine. But if I want to use the batchrender these messages turn up again on the farm and the files won’t be processed.

The messeges turned up after I had to install 3ds Max again a few days ago.

I’m a newbe to 3ds Max and my skills with Windows machines are very limited – typically Mac user ...

Respects
Sebastian



Replies: 1
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do you have any plugins something called blitzkrieg.dle file? if so then i would install that plug in and see what happens even i search online i come up with that plugin

Author: Mr_3ds_max_9

Replied: 18 March 2010 12:47 AM  
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Yes, I read about that too. But Blitzkrieg (what a nasty name!) wasn’t installed ever.

I already talked to a college on the phone and he recommended to download the creative pack/service pack from autodesks’ website. He said that might have been an other version on the machine before - in that case he is right.

I installed the MAX2AE plugin but I doubt that it’s the reason.

But thanks for your help Mr_3_ds_max!

Respects
Sebastian



Replies: 0
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  • Krueger
  • Posted: 18 March 2010 07:32 AM

Those look like Max 2010 dll’s. I have them in my 2010 plugins directory but not my 2009. Did you somehow copy them over from the 2010 directory?



3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

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  • Location: West Midlands, England, UK
  • Total Posts: 13781
  • Joined: 06 August 2007 11:06 PM
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My 2009 has the ParticleActionsOrbaz. The one which definitely shouldn’t be there is Prosound - because that’s a “new in max 2010” feature.



Max 4.2 through 2012 (SP2+SAP).
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

Replies: 0
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  • Samab
  • Posted: 18 March 2010 09:18 AM

If they are 2010 plugins, that would explain it.

DLL C:\Program Files\Autodesk\3ds Max 2009\stdplgs\ParticleActionsOrbaz.dlo could not be initialized. Error code 127 - Procedure coud not be found.

DLL C:\Program Files\Autodesk\3ds Max 2009\stdplgs\ProSound.dlc could not be initialized. Error code 127 - Procedure coud not be found.

I had a look in that folder but the files were there!

Max is not complaining that they are missing, but that they cannot be initialized. So the answer is to remove them.



Replies: 1
/img/forum/dark/default_avatar.png

Begs the question of how they got there, and what other 2009 dlls have been overwritten with those from 2010.

This is one instance where an uninstall, clear out, and reinstall might be a good idea.

Author: Steve_Curley

Replied: 18 March 2010 10:27 AM  
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Thank you all so much!

I didn’t expect so much backup with this ‘cause I didn’t found something similar in the web - but you guys seem to have the lore ...

Alright - there where upgrades on 3ds max some time ago: changing the language from german to english, and some updates and such wich were included in the service subscription. That explains why these two plugins are there though they shouldn’t.

I’ll have to extend the subscribtion anyway but to fix it for now I’ll try to remove these files (thanx, Samab! that makes some sense.)

Thanks again to all

Respects
Sebastian



Replies: 0
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Jesus Christ it works! And the Batch Render too!

Thanx again Samab, your a hero!

Respects
Sebastian



Replies: 0




   
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