Inside Sabertooth
Learn how Sabertooth uses 3ds Max to create 3D interactive projects, including HBO Go’s Game of Thrones interactive experience
  • 1/3
You are here: Forum Home / Autodesk 3ds® Max® / Autodesk 3ds Max / 3ds Max Design 2009 / Render output image colors not matching Photoshop colors??? - Help please
  RSS 2.0 ATOM  

Render output image colors not matching Photoshop colors??? - Help please
Rate this thread
 
19918
 
Permlink of this thread  
avatar
  • nessjp
  • Posted: 02 December 2008 11:53 PM
  • Total Posts: 13
  • Joined: 09 June 2008 05:39 PM

Hi-

I am not the brightest guy at photoshop and new at Max. I am having issues with my rendered image colors not matching or appearing different as when I open them in Photoshop.

Everything that I have read states that in Photoshop, the default color setting sRGB is not very good and most resources state that it is best to use Adobe RGB 1998 which is what mine is set to.

I tweak my settings to be just right in Max so that the final render looks just as I want it to, but when I save the render and open it on PS, the colors are nowhere near what I set them up to be in Max and seem way over saturated.

I messed around some with PS color settings and if I revert back to sRGB (which everything states not to use), it is a near identical match to the final render window in Max, which is what I want.

I realize that I can fix most of this post-process in Photoshop, but I prefer to do very minimal post.

What is the best workflow and/or settings for working these two programs together and having their colors match for just default renders?

Any help appreciated please!



Replies: 0
avatar
  • ncazanav
  • Posted: 03 December 2008 04:11 AM

Sounds like a gamma problem!

* Check the gamma settings in the Customize--> Preference Menu

* When saving your file, don’t hesitate to select the override gamma option and set it to the wanted value. An other(and better?) option is to save your file in openEXR and adjust the exposition in photoshop



Replies: 0
avatar
  • pyro777
  • Posted: 03 December 2008 10:32 AM

I agree...it sounds like a gamma problem.  Try this for trouble shooting purposes.  In MAX, turn off gamma correction, and see what results you get. My guess is it will look the same in Max as it does in PS.  ...However....99% of the people in here will tell you that turning gamma off is asking for trouble. Do some digging concerning gamma.

Dean



Max Design 2012 SP2 / Win 7 Pro
NVidia Quadro FX 4800 x 2 (non sli)
HP Z800 - 2 Xeon X5680 @ 3.33 GHz; 36 GB ram

Replies: 0
avatar
  • nessjp
  • Posted: 03 December 2008 10:39 AM

Hi, Thanks for the reply-

How do I know what my Photoshop gamma is to hav Max match? The render will still be different depending on the color profile used in PS if Max is rendering to something similar to an sRGB while photoshop uses Adobe RGB which has more colors available in it’s spectrum.  An RGB color value is seen as different colors depending on the color profile as some are more accurate.

I have read and seen various info and gamma, and although this is good for getting true colors, calibration, etc.., it should not necessarily be my issue.

I just want to save my finished max render as a .tga, open it in Photoshop and have it look similar. I can show the finished max render window next to my PS window and they are a lot different.

As I mentioned before, If I change PS back to sRGB, it matches the Max render.



Replies: 0
avatar
  • deicoon
  • Posted: 29 January 2009 03:26 PM

I had a similar problem but we have a calibrator at work and I was getting different results in PS than i had in 3DS.

Check out this page:

http://www.usabilitypost.com/200...-profiles-for-web-images/

Basically, besides the color settings, there is the View > proof setup. I had to set it to Monitor but your set up may be different. You may try messing around with custom and see if that fixes it for you.



Replies: 0
avatar

I have a problem to with output rendered image in max is different from photoshop, image viewer, and another software, and I found this tutorial! hope this can help :)
http://www.mintviz.com/blog/line...-within-vray-and-3ds-max/
the result quite similar, I think it’s similar :D



Replies: 0