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| RENDER TIPS/HELP Look at my render pleaseee
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Hi, so im just getting into Mental Ray and 3DS a bit...starting to somewhat get a hang of it.
Brough my project in from Revit...its a school addition....pretty intense and hoping to get some very realistic renders within the next few weeks...any help would be great.
here’s a picture of my current progress.
tips ideas or help would be great.
thanks
Vista 64bit Ultimate
Q95500 Quad 2.8ghz
4GB RAM
NVIDIA FX 1700 512mb
3DS Max 2009 64bit
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Hi,
use the photographic exposure control and use as preset “physically based daylight”. I change also the skymodell to CIE as I like the result more.
Regards
Regards Matthias
----
C2Q 9650, 8GB Ram
3dsmax 8, 2009, 2010 and 2011
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Looks to me like a lot of your geometry is low poly. I would work on that. Also, there is a lot of graininess on your glass. Not sure what the problem is there
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what od you mean low poly?...how do I fix that?..or go about fixing that? haha not quite suer what that means.
yeah I think the graininess is from the reflecancy levels of my glass perhaps?...or the lights in my building
Vista 64bit Ultimate
Q95500 Quad 2.8ghz
4GB RAM
NVIDIA FX 1700 512mb
3DS Max 2009 64bit
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The lights in the building seem to be overly birght as well. In a daylight setting, the exterior sun would overpower the interior lighting...there are a lot of posts about daylight systems and photo exposure....carve out a big block of time to play around with them.
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yeah see thats the weird thing in my light lister it doesn’t even say the lights are on, or actually even IN my model..which doesn’t make any sense haah
yeah after bringing it into 3DS from Revit there is not exposure control chosen but when I use exposure control the drawing doesn’t look anywhere close to the pic. I posted its too washed out :S
Vista 64bit Ultimate
Q95500 Quad 2.8ghz
4GB RAM
NVIDIA FX 1700 512mb
3DS Max 2009 64bit
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I don’t understand how my lights in my model are IN the project and renders, but in the light lister it only shows SUN and SKY...thats all.
so weird
Vista 64bit Ultimate
Q95500 Quad 2.8ghz
4GB RAM
NVIDIA FX 1700 512mb
3DS Max 2009 64bit
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