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Render to Texture Problems
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34319
 
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  • Total Posts: 9
  • Joined: 05 October 2007 02:00 PM

I’m trying to use render to texture to bake normal & displacement maps.  However, I am having pixel noise issues and I don’t know if it’s my render settings, or if it’s just a quirk in the software.

Here is a pic of what I’m dealing with:

http://www.infinity-universe.com/~dev/WhiteDwarf/Textures/Mapping-Noise.jpg

I opened the maps in PS and used to magic wand tool.  I see some pixels are one color point off from others.  I don’t understand why all the pixels on the panels are not all the same exact color.



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