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save my material,photo,map once in the material editor
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  • Total Posts: 16
  • Joined: 28 August 2008 06:32 PM

hi everybody, hope this is the place to ask, i wonna ask about this.. when i create something and i open the material editor the material and the maps is not there i have to go to C:\Program Files\Autodesk\3ds Max 2009\materiallibraries and pick them up, then when i use the material on what i create it fine (it work) but when i save the file and exit and then i open the same file again what i create it show in Grey it come’s up with a window that i have to pick my material again or i have to use a path i don’t wont to do that again i wont to save all the material in 3ds max and i don’t wonna pick them up or use the path again and again..plz help me



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  • Don Gray
  • Posted: 29 August 2009 01:15 PM

Did you use the the default directory when installing Max 2009?
(buzzer) Never mind, I see you are referencing the default folder.



Max 2012
Windows 7 64 SP1

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  • Location: West Midlands, England, UK
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You need to have paths to the directories containing the maps (not materials - image files). Customise | Configure User Paths | External Files tab allows you to add paths so Max will know where to look for the images.

You also need to understand the difference between material libraries, materials and maps (image files) - your question is somewhat confusing because you’re mixing up the terminology.

A Material Library is a single file containing many Materials. Material/Map Browser | Browse from Mtl Library will show the contents of the current library (normally 3dsmax.mat).

A Material is what you apply to an object. It can contain (in some cases) other materials, procedural maps (checker, noise etc) and bitMaps (image files like .bmp, .png, .jpg etc). The bitmaps are not stored in the max scene files, they are just files on the hard drive. You will get that “missing map” warning when you load the scene if Max can’t find the file.



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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thanks, but in 3ds max when i open material editor | Material/Map Browser | Browse from Mtl Library every time i open 3ds max i have to open the file (normally 3dsmax.mat),.
i don’t wonna open it all the time i wonna do it once and save the setting,

Author: Knight_Slasher

Replied: 30 August 2009 03:49 AM  
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  • Location: West Midlands, England, UK
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So you aren’t finding 3dsmax.mat automatically? That is to do with the Project Folders.

Customise | Configure User paths. At the top is a Project Folder. Within that folder is a directory called materiallibraries. Copy 3dsMax.mat from where it is now in C:\Program Files\Autodesk\3ds Max 2009\materiallibraries to that directory. Max should then find it.



Max 4.2 through 2013.
XP-64 (SP2)
NVidia 9800GTX-512 (Driver 266.58).
Core 2 Quad Q6600 2.4GHz, 8Gb Ram, DX9.0c.

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Steve curley that works. Thanks very much.

Author: Knight_Slasher

Replied: 30 August 2009 06:40 AM  
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You’re welcome. I’m pleased it worked.

Author: Steve_Curley

Replied: 30 August 2009 06:43 AM