Using the unwrap uvw modifier on a object with a texture already assigned, one has to pick the texture every time from the drop down list, over and over again, whenever the unwrap uvw modifier is selected. It would also be very helpful in terms of workflow, not to have to pick ones favorite settings (e.g. freeform gizmo, pixel snap, etc.) each time one hits the “Edit"-button and the unwrap uvw dialog window open up.
Since there are always reports of possible bugs in the software with each release, please use this Bugs Master Thread to only post the report of the suspected bug here (include explanation of the bug and steps on how it can be repeated). This is unofficial, and may be removed if Autodesk feels it improper, but I thought it was a good way to verify which are bugs and workarounds where available.
Start your own thread on the bug so people can reply, discuss and test whether it is a bug or not THERE, NOT HERE.
Always, read the whole thread before posting the bug so that we don’t have 10 versions of the same bug reported. If you feel you’re adding to a description, we can edit the original report and delete your duplicated report no problem so go ahead and add the additional info in your report.
Keep it short and simple. Explain the bug and explain how to reproduce it only. If you have a sample image to better explain it, post that as well. If posting a reply to this thread, limit it to only reports of new bugs you suspect you ran into. Discussions should not be carried into this thread, discussions should take place in your copy thread that is meant for testing and verification. No discussions in this thread. PROVIDE A LINK TO YOUR OTHER THREAD WHERE DISCUSSIONS CONFIRM THE BUG.