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Autodesk Media & Entertainment User Community
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Autodesk® 3ds Max®
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Autodesk® Maya®
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Autodesk® Softimage®
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Autodesk® MotionBuilder®
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Autodesk® Mudbox™
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Autodesk® Sketchbook® Pro
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Autodesk® Entertainment Creation Suite Ultimate®
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| Suspected Bugs Master Thread
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Normal and diffuse maps ‘switch’ randomly in the viewport upon reload but work fine rendered when a number are in a scene. To replicate simply add a large number (10+) materials to different objects and parts of objects in a scene with normal maps AND diffuse maps. Turn on direct X hardware shading (to display normal maps).
To fix ... turn off hardware shading (turns off normal maps)
OR
Reload materials repeatedly until they randomly switch to correct material ... very time consuming if you have a lot of materials as it takes a lot of time to randomly get it right.
Specs:
Max 2009 design
Vista
AMD 4400+
GeForce 8600, 512mb
4gb RAM
http://area.autodesk.com/for...-viewport-swapping-issue/
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Physically correct daylighting isn’t possible with Mental Ray in Max 2009
...because it can’t render the reflected sunlight (GI photons) and reflected skylight (Final Gather diffuse bounces) in the same image.
Discussion here: http://area.autodesk.com/for...ed-skylight-in-rendering/
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http://area.autodesk.com/for...why-no-support-avaliable/
gammacorection + texture filter “none” + MR + batchrender = bug
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Perspective view camera target push bug, using the mousewheel zoom.
Push gets bigger as the scene gets larger in units wise.
http://area.autodesk.com/for...port-bug-mousewheel-zoom/
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http://area.autodesk.com/for...me-output--and-paths-bug/
I’m using Vista 64 bit with 3dsmax 32bit.
this happens both in max 2008 and max 2009.
When I render an image, save it from the rendered frame window, click on an existing filename (ie: image01.jpg), edit the name to image02.jpg (by changing the 1 to a 2), click save. my image01.jpg gets overwritten and the new name is ignored. I then have to close the save window and start again.
the onyl way to save a file by editing a previous file name is by clicking once in the name box, waiting for a list to pop up, selecting a file name from there, waiting for it to appear in the name bos and editing it, OR typing it from scratch, which is EXTREMELY TEDIOUS!
As with so many things with max, it worked perfectly well before. someone obviously thought that was not within the spriti of autodesk and went and broke it.
This is not because of windows vista since no other program (like photoshop for example) has this problem.
A similar problem is when editing map paths using the (tedious) bitmap path editor. If you click on copy files, select a path, all your files will be copied on the folder above the selected path (ie: C:\job\maps selected will end up with all files copied to C:\job\) same thing happens when changing map paths.
The question is does any one know of any workaround for any this?
Many thanks
Fabrice
3dsmax 2011 SP1
I7 X 980 - 12gb Ram - Quadro 4000
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If an image is saved in photoshop it does not update in the max viewport.
Bug thread:
http://area.autodesk.com/for...hop-doesnt-update-in-max/
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Hi,
When saving an image from the VFB, if e.g. I had an already saved image that I named ‘IMAGE_01.jpg’ and I wanted to save an incremental image called ‘IMAGE_02.jpg’, if, when the save dialogue box came up, I clicked on the saved image name, I was able to simply amend the file name to ‘02’. However now it asks me whether I want to overwrite the original image - the only way I can save my second image increment is to manually rename it each time, which is a total hassle and a major waste of my time.
Is this already flagged as a bug?
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fixeighted 23 June 2009 11:21 AM
Hi,
When saving an image from the VFB, if e.g. I had an already saved image that I named ‘IMAGE_01.jpg’ and I wanted to save an incremental image called ‘IMAGE_02.jpg’, if, when the save dialogue box came up, I clicked on the saved image name, I was able to simply amend the file name to ‘02’. However now it asks me whether I want to overwrite the original image - the only way I can save my second image increment is to manually rename it each time, which is a total hassle and a major waste of my time.
Is this already flagged as a bug?
More about this bug here: http://area.autodesk.com/for...009/file-save-dialog-bug/
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reduceKeys() function “kill” command panel.
http://area.autodesk.com/for...reezing-after-reducekeys/
Max 9 through 2009, XP-Pro x64 SP2
ASUS EAH3450 Series (Driver 8.470).
Core 2 Duo E8400 3GHz, 4Gb Ram, DX9.0c.
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Please read this before posting.
Rules governing posts in “Supected Bugs Master Threads”.
Create a discussion thread in the appropiate forum.
If/when the bug is confirmed, then post to the Master Bugs thread with a brief synopsis of the problem and a link to the discussion thread.
No discussion will be allowed in the Master Bugs threads.
Posts with no links to a discussion thread will be removed on sight with no prior notice given.
Posts with links to discussion threads which have no replies (yet) will be removed on sight with no prior notice given.
Max 4.2 through 2014, Composite 2014.
XP-64 (SP2).
nVidia 9800GTX+ (512MB) (Driver 314.22).
i5-3570K @ 4.4GHz, 8Gb Ram, DX9.0c.
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