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HI
I am using Max 2009 and I am getting errors taking files from Max 32bit to Max 64bit. Models are corrupting.
I need to shift between to the two, as we use a renderffarm which works on 64bit.
Any thoughts ?
Simon
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What are the errors? I’ve done a little work in 32-bit on a file made in 64-bit, then brought it back with no problems. Are there any 3rd party plugins being used, or movie files in a material?
3DS Max Design 2011 64-bit - Advantage Pack
Dell Precision T5500, Dual Six Core Xeon X5650 @ 2.67GHz, nVidia Quadro 5000, 24 GB RAM, Win 7 Enterprise 64-bit
Minneapolis, MN, USA
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HI
Thanks for the reply
The core error I can see is a corruption to Biped models. The model has some minor vertice alteration (male figure). When taken into 64bit the vertices corrupt and are messed up.
The same scene etc will happliy move Max 9 to 2009 (SP1)
Simon
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